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Scenery (terrain,
mountains) - Tutorial |
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Animated water (ocean, lake) - Tutorial |
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Lava (still, or animated) - Tutorial
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Boolean operations on meshes
(plug-in)
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Animated materials (changing settings, textures) |
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Noise modifier (adds random distortion to objects) |
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Morphing (transforming objects)
- Tutorial
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Blur (focal, depth of field,
motion) - How? |
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Video background, TV screen
animation - How? |
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Starry background (scintillating when animated) |
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Rain, snowfall, fog animation |
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Fire (particle effect) in your animation
- Tutorial
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Explosion effect
- How? |
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Particle trail (jet trail, comet, object chain)
- How? |
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Utilities:
flickering light, quaking camera |
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Gravity path, optionally bounce, attenuation |
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Environment map
(cube maps) |
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Circle &
ellipse 2D primitives |
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ASL
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ASL controller
scripting - How? |